When to use FinalState
When you want to end the statemachine cycle, this activity can be used.
Figure 1
![Final State](/robilitydocs.sutherlandglobal.com/Robility/sites/default/files/inline-images/Final%20state.png)
Activity: A State Machine specific activity that ends a State Machine cycle. This activity contains an Entry area which holds the activities that are to be performed when the state is entered.
Figure 2
![Final state 2](/robilitydocs.sutherlandglobal.com/Robility/sites/default/files/inline-images/Final%20state%202_0.png)